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©2005-2009 ~Ragingbanshee
:iconragingbanshee:

Artist's Comments

Feared by all, he creeps through night,
where ever he goes, he leaves a corpse.

That is the way of the Glooms, but
TheGlome is unorthodox in his methods,
utilizing not one, but two of his kind's
daggers, a cloak that conceals and protects
him within the shadows, and an earring that
can keep him alive in even the most dire
situations, and the ability to fire off a barrage
of Hellballs when needed.

In other words, TheGlome, thank you for being a good friend to me on DeviantArt

Daggers: +10 keen daggers of Human Dread
Cloak: +10 Cloak of Protection, Energy
Damage Reduction 30/- (means any energy attacks deal less damage)
Earring: Reciprocal of 20 hp

Comments


love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconice-wave:
cant...see...must...get...smaller...

--
A good friend will bail you out of jail; a True friend will be there with you, saying: "That was Awesome!!!"

Which are you?
:iconragingbanshee:
lol

--
I'd write something deep and inspiring, but I'm drawing a blank right now.
:icontheglome:
:lmao: That's awesome!!!

The poem is hilarious, really cracked me up... good, too :)

You're welcome. I thank you for your friendship as well :hug:
:iconragingbanshee:
wanna know what the Hellball does? or any of the gloom's special techniques that were passed on to the character in the drawing?

--
I'd write something deep and inspiring, but I'm drawing a blank right now.
:iconragingbanshee:
you got it.

Name Stat (if any) Description

Initiative: +26 (your reaction time in combat is nigh-instantaneous)

AC: 50 (You are nearly impossible to hit, because you see atttacks before your opponent can
make them)

Attacks: 2 Daggers +54/+49/+44/+39 (You strike 8 times with the daggers in total)

Special Attacks: Fear gaze (anyone who looks upon your face becomes frightened. It's magic, really)
Sneak Attack (strike an enemy in a vital point to do extra damage)

Damage: 1d4+21, 15-20/x2 (You strike and deal tremendous damage)

Stats: Strength - 32|+11 (you're quite strong)
Dexterity - 46|+18 (You're impossibly quick)
Constituition - 32|+11 (You're tougher than most assassins)
Intelligence - 32|+11 (You're smart)
Wisdom - 34|+12 (You're very willful)
Charisma - 30|+10 (You can intimidate even the most hardened warriors)

Spell-like abilities - At will - Shadowwalk (become one with the shadows, then strike when your opponent is nigh!)
5/day - True Strike (Strike your enemies with frightning precision)
3/day - Hellball (create a sphere of fire, electricity, and acid that goes off with a sonic boom
in a 40 ft. radius at a max distance away from you of about 300 ft. Beware,
slight backlash effect, but deals 4 types of damage to whoever is
unfortunately caught in the sphere)

--
I'd write something deep and inspiring, but I'm drawing a blank right now.
:icontheglome:
Whoa!! I\'m a BADASS! :lmao:
:iconragingbanshee:
yep

--
I'd write something deep and inspiring, but I'm drawing a blank right now.
:iconragingbanshee:
perhaps you could use this in one of your marvelous short stories?

--
I'd write something deep and inspiring, but I'm drawing a blank right now.

Details

February 16, 2005
719 KB
2537×3324

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